Prince of Persia: Warrior Within is a
video game and sequel to
Prince of Persia: The Sands of Time.
Warrior Within was developed and published by
Ubisoft, and released on December 2, 2004 for the
Xbox,
PlayStation 2,
GameCube, and
Microsoft Windows.
[citation needed] It picks up where
The Sands of Time left off, adding new features, specifically, options in combat.
The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game.
Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: A circular "wave" of sand that knocks down all surrounding enemies.
Following
Warrior Within, a second sequel and a prequel were made, expanding the Sands of Time story.
Prince of Persia: The Two Thrones was released on November 30, 2005 and
Prince of Persia: The Forgotten Sands was released on May 18, 2010.
[citation needed] A port of
Warrior Within was done by
Pipeworks, renamed as
Prince of Persia: Revelations, and it was released on December 6, 2005 for
Sony's
PlayStation Portable.
[citation needed] The port includes additional content including four new areas not available in the original release.
[citation needed] On the 3rd of June 2010, a port of Warrior Within was released for the
iOS.
[citation needed] A remastered, High-Definition, version of
Warrior Within was released on the
PlayStation Network for the
PlayStation 3 on December 14, 2010.
source: www.wikipedia.org More Screenshot:
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